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function setScriptKeyEnabled (client-side)

Available since version: 0.3.0

This function will enable or disable Lua polling and key events for a keyboard key. This does not change native game bindings.

Declaration

boolean setScriptKeyEnabled(number keyId, boolean enabled)

Parameters

  • number keyId: The key code to control. For more information about key codes, see Key Constants.
  • boolean enabled: True to include this input in script polling; false to suppress it.

Returns boolean

True on success.