Skip to content

event onPlayerTeleport (server-side)

Available since version: 0.3.0

Note

This event is triggered after the teleport is completed and cannot be cancelled. Calling

This event is triggered when a player teleports using a game's spell or teleport trigger.

Parameters

void onPlayerTeleport(number playerId, string vobName)
  • number playerId: The id of the player who teleported.
  • string vobName: The name of the destination waypoint, freepoint or vob.