event onPlayerEquipHandItem (server-side)
Available since version: 0.3.0
Note
This event can be cancelled.
This event is triggered when a player's equipped hand item changes.
Parameters
void onPlayerEquipHandItem(number player_id, number hand, ItemDefinition|nil item, ItemDefinition|nil previous_item)
numberplayer_id: Player id.numberhand: Hand id (0 = left, 1 = right).ItemDefinition|nilitem: Equipped hand item (nil if none).ItemDefinition|nilprevious_item: Previously equipped item.