event onPlayerEquipSpellSlot (server-side)
Available since version: 0.3.0
Note
This event can be cancelled.
This event is triggered when a player's active spell slot changes.
Parameters
void onPlayerEquipSpellSlot(number player_id, number slot_id, ItemDefinition|nil item, ItemDefinition|nil previous_item)
numberplayer_id: Player id.numberslot_id: Active spell slot id (0 if none).ItemDefinition|nilitem: Active spell item (nil if none).ItemDefinition|nilprevious_item: Previously equipped item.