function setPlayerInvulnerable (server-side)
Available since version: 0.3.0
This function will set the player/npc invulnerability.
Declaration
boolean setPlayerInvulnerable(number player_id, boolean enabled)
Parameters
numberplayer_id: Target player or NPC id.booleanenabled: Whether damage should be blocked.
Returns boolean
True on success; false for an unknown actor.