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function setPlayerInvulnerable (server-side)

Available since version: 0.3.0

This function will set the player/npc invulnerability.

Declaration

boolean setPlayerInvulnerable(number player_id, boolean enabled)

Parameters

  • number player_id: Target player or NPC id.
  • boolean enabled: Whether damage should be blocked.

Returns boolean

True on success; false for an unknown actor.