function setPlayerWeaponMode (client-side)
Available since version: 0.3.0
This function will set the player/NPC weapon mode for all players.
Declaration
boolean setPlayerWeaponMode(number player_id, number weapon_mode)
Parameters
numberplayer_id: Target player or NPC id; negative ids refer to client-local NPCs.numberweapon_mode: Weapon mode constant. For more information, see Weapon Mode Constants.
Returns boolean
True on success.