function setPlayerMana (client-side)
Available since version: 0.3.0
This function will set the player/NPC mana, not exceeding his current max mana.
Declaration
boolean setPlayerMana(number player_id, number mana)
Parameters
numberplayer_id: Target player or NPC id; negative ids refer to client-local NPCs.numbermana: Mana value.
Returns boolean
True on success.