function getPlayerWeaponMode (client-side)
Available since version: 0.3.0
This function will return the player/NPC current weapon mode, or nil if unavailable.
Declaration
number|nil getPlayerWeaponMode(number player_id)
Parameters
numberplayer_id: Target player or NPC id; negative ids refer to client-local NPCs.
Returns number|nil
Weapon mode from Weapon Mode Constants, or nil.