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event onPlayerEquipRing (server-side)

Available since version: 0.3.0

Note

This event can be cancelled.

This event is triggered when a player's equipped ring changes.

Parameters

void onPlayerEquipRing(number player_id, number ring_slot, ItemDefinition|nil item, ItemDefinition|nil previous_item)
  • number player_id: Player id.
  • number ring_slot: Logical ring slot (0 or 1).
  • ItemDefinition|nil item: Equipped ring item (nil if none).
  • ItemDefinition|nil previous_item: Previously equipped item.