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function setPlayerRespawnTime (server-side)

Available since version: 0.3.0

This function will set a player's automatic respawn delay in milliseconds. Zero disables automatic respawn for that player.

Declaration

boolean setPlayerRespawnTime(number player_id, number respawn_time)

Parameters

  • number player_id: Target player id; NPC ids are not supported.
  • number respawn_time: New respawn time in milliseconds.

Returns boolean

True on success; false for an unknown player or a negative duration.