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function getPlayerScale (client-side)

Available since version: 0.3.0

This function will return the player/NPC current model scale, or nil if unavailable.

Declaration

{x, y, z}|nil getPlayerScale(number player_id)

Parameters

  • number player_id: Target player or NPC id; negative ids refer to client-local NPCs.

Returns {x, y, z}|nil

Player scale or nil.